AI Insights · Timothy · September 2024
Top 5 Third Person Games on iOS in Romania: Q3 2024 Performance
Explore the performance trends of the top third person games in Romania during Q3 2024, highlighting key metrics such as weekly downloads, revenue, and active users.
In the third quarter of 2024, several third person games on iOS captured the attention of Romanian gamers, showcasing varying trends in downloads, revenue, and active users. Here's a closer look at how these top games fared during this period, based on data from Sensor Tower.
PUBG MOBILE from Tencent Mobile International Limited demonstrated a dynamic quarter. Weekly revenue peaked at around $65K in mid-July before experiencing some fluctuations, ending September with approximately $33K. Downloads began at 2.1K in early July, increasing steadily to reach 3K by the end of September. Active users initially showed a slight increase to 96K but tapered off to about 81K as the quarter concluded.
Last War:Survival, published by FUNFLY PTE. LTD., saw its revenue peak at $18K in mid-September, with a noticeable increase from earlier in the quarter. Downloads were highest at the end of July, reaching 3.4K, before experiencing some variability, closing the quarter with 2.7K. Active user numbers showed a steady climb, starting at 10.5K and rising to 13K by the end of September.
Free Fire from GARENA INTERNATIONAL I PRIVATE LIMITED had a consistent performance with weekly revenue peaking at $10.5K in early August. Downloads varied throughout the quarter, peaking at 2.2K in early September. Active users fluctuated, starting at 18.5K, dipping mid-quarter, and ending at approximately 14.9K.
Genshin Impact by COGNOSPHERE PTE. LTD. showed a notable spike in revenue, reaching $6.1K in mid-September. Downloads remained relatively stable, albeit low, with a slight dip towards the end of the quarter. Active users saw a peak in late August, reaching nearly 11.5K, before settling back to around 9.7K by quarter's end.
Guns of Glory: Lost Island from FunPlus International AG experienced modest revenue changes, with a peak of $2.3K in late September. Downloads were minimal, peaking at 109 in late September, while active users remained relatively stable, fluctuating slightly around 200 throughout the quarter.
For more detailed insights and data analysis, visit Sensor Tower.